DeadworldDEADWORLD
VOLUME ONE
issue by issue synopsis

Issue One
   We are introduced to our main cast of characters as they hide out in a school bus trying to find out what happened to their world and how it has become a world of zombies. The initial group consists of JOHN and his younger brother, JOEY. Two friends who are known for their stance on anti-authority and suspected of being dope pushers, MICKEY and DAN. MIKE, who is the self-appointed leader and his girlfriend, CHRIS, and DONNA who has fallen for Dan. With the exception of Joey, all are older teens. The group tries to figure out what they should do and accumulate supplies. They decide to leave the Baton Rouge area and head west, towards California.
    We also meet a group of zombies, and it appears to be a ring of three intelligent zombies that are the leaders. The three intelligent zombies ride motorcycles as they lead the attack on the bus. Stunned by the appearance of the zombies on bikes, the group hesitates before regaining their composure and fighting the zombies off. John is seriously hurt. Two of the intelligent zombies are killed, leaving only the third…the being soon to be known as KING ZOMBIE. (aka KZ)

Issue two
   The group is on the run in their bus, only to find themselves out of gas. Dan and Mike head off to a small town to gather supplies, leaving the rest of the group. We are introduced to DEAKE who is running through the woods, plagued by visions. Little is known yet about him, except that he is "the only one" left.
    John recovers as Mike and Dan find themselves trapped in the town of Slaughter. They manage to fight their way out, stealing a truck to head back towards their companions. Unknown to them, King Zombie is on their trail.

Issue three
    The teens barely manage to survive an attack while driving through a small city and lose most of their supplies. Deake has a confrontation with a DEMON LORD who mentions the name of FIDERMAN.
    The bus is deemed unacceptable for our group and when they come across a riverboat on the Mississippi River, they figure it would be safer to be in the water, away from the zombies. Once on the boat, they figure they’re safe. They do not realize that King Zombie is leading the mass army of zombies to the boat…the water not being a hindrance at all.
    Dan runs into King Zombie and is knocked out of the boat into the swarm of zombies. The others find themselves completely surrounded by the zombies…on the boat…and in the water.

Issue four
    The attack begins and most of the group is holed up. To their horror, they find out that young Joey is elsewhere and John (Joey’s brother) has a confrontation with Mike (the leader). No one is to try and rescue Joey…he has to survive on his own. After hearing screams from Joey, the group decides to split up and find him. They also find out that Dan is gone. The group decides to torch the boat, burning up all of the zombies on board.
    Mickey is killed while trying to set zombies on fire. As the group plunges into the water, they are horrified to see that Chris didn’t make it as she is torn apart by the zombies. Of the original seven, Mickey, Dan, and Chris are gone…leaving only four survivors.

Issue five
    A gateway opens in the sky and from their, come five hideous creatures. Four arms and built for power and speed, these are the GRAKKEN…and they are killing machines. They attack a family and show their vicious nature.
    The group, camping in the wilderness, is surprised as Deake crashes their camp. Deake fills them in with what he knows. Deake explains that he was an apprentice to JUSTIN LANSBURY, a warlock. A series of ancient spells was to unlock a parallel universe, unfortunately, it was one of negative images. Lansbury was taken over by an evil entity (the Demon Lord). Deake fled and has been running ever since, until he came to the group. Deake explains that he has the power to close the gate and end the zombie menace.
    On their travels, our group…with Deake in tow, find a house in the woods. The family there is a secluded one, unknown to most of their neighbors except a small community (also hidden) and (as they proudly claim) the IRS. It consists of a the parents a grandfather, a married couple and their two daughters (BETTY and JULIE.) The group finds safety and almost a normal life there as they decide to stay. John and Betty develop a relationship.
    King Zombie and the Grakken find another family nearby and with their methods, find out about the whereabouts of our group.

Issue Six
    The mother is killed by King Zombie as the zombies have captured the house. King Zombie tortures some of the group and cuts off three of Mike’s fingers. King Zombie finds out about Deake and his role in opening the gate and KZ realizes he has the missing piece he needs to open the gates fully and take over the world completely. As he is about to tear up Betty, a stranger who has been watching from outside, suddenly starts blasting away. It causes the zombies to flee but King Zombie manages to keep Deake with him. The stranger is revealed to be Dan who has survived the riverboat battle, after all.

Issue seven
    The group, now with Dan more in charge, decide to leave. The family stays behind. King Zombie soon discovers that Deake has trouble completing the spell as he doesn’t have the necessary books.
    Dan informs the group that he seems to have some kind of sensory perception towards zombies. The others are doubtful until Dan leads them to where the gate opening is going to occur. Dan stays there as Deake begins the ritual. Dan realizes that he can’t save Deake, so he has to kill him to prevent the gate opening. Dan misses his opportunity and is surrounded by zombies.
    As Dan is running for his life, he realizes that he will soon be killed. Suddenly, he is saved by a figure in military fatigues. It is Sgt. Bowker. Dan is escorted to a helicopter where he finds out the rest of the group is as well. They’re saved.
    The helicopter fires on the zombies at the ritual, causing them to end the ritual. Deake manages to flee.

Issue eight
    The group is ecstatic that they can now join a civilized force. While on the copter, Dan overhears what the real situation is…they have been rescued only to become "zombie chow." Too late and the group now realize the fate in store for them. Punk and Eddie are two of Bowker’s men and they escort the group to the "layaway", a holding compound full of prisoners. Inside the dark warehouse, the group discovers some of the family they have left earlier is there…Betty and Julie. The grandfather and father are both dead.
    MOLOCH is introduced as the leader of the para-military group and he conducts cruel games as humans must fight against other humans in a gladiator type game. His mistress is REYNA.
    Bowker and Moloch decide they have to investigate more of what happened with the ritual and the possibility of a new type of creature, the Grakken.

Issue nine
    Betty explains what happened and how they were captured. She informs them how some of the people are taken away from the compound and never seen again. A strange character that eats bugs attaches himself to the group, and he is known as PERCY.
    Some of the games are revealed as we are introduced to the madman, WOLVERINE, who slaughters zombies as a spectator sport.
    Bowker, Punk, and Eddie join Moloch in a special rendezvous to see for themselves about the area where the ritual was held. Mike is with them. The helicopter has a battle with the group of zombies led by KZ and Moloch declares that he wants King Zombie captured…alive.
    Dan decides to break out of the warehouse and sets his plan into motion.

Issue ten
    Mike is being tortured by hanging upside down from the helicopter over the zombies. Moloch wants answers to what Mike knows but Mike doesn’t know what else to tell him. Wolverine continues to tear up the zombies and demands a tougher challenge. Dan and John find a way out of the warehouse via an air duct.
    As King Zombie watches the helicopter, he is also trailing Deake’s footprints. He is stunned when the footprints suddenly disappear.
    The group begins their escape. The young girl, Julie, falls asleep and John carries her. As the others watch, they realize that Julie has turned into a zombie and she quickly tears into John’s neck.
    Punk and Eddie, the misfits of Bowker’s group, forget to secure the knot as they bob Mike up and down over the zombies to get information. The rope slips and Mike plunges into the grasp of the zombies. He is quickly attacked.
    Of the original group of seven, now only Dan, Joey, and Donna remain.
    In the back up story, another intelligent zombie who calls herself AMY shows the power of the intelligent zombies as she inhabits a freshly killed body. She is "rescued" by a survivalist group.

Issue eleven
    As Mike is being devoured by the zombies, King Zombie and the Grakken attack the helicopter and manage to damage the blades, forcing the copter to the ground. The zombies move in for the kill.
    Joey, after seeing his brother’s neck ripped out by Julie, beats her to a pulp. Dan, Joey, Donna, Betty, and Percy escape through the air duct. Unfortunately for them, the air duct crashes into a group of guards.
    King Zombie lays a trap for Moloch and the others.
    In the back up, Amy "hides" as a human but soon reveals herself. She attacks a group of them including a woman known as LAURA.

Issue twelve
    Dan and the others try and resist the guards they crashed in on and Betty is shot in the head. The resistance is over. Dan is thrown into the ring with Wolverine. Now, it’s a duel between two live people and Dan is on his way to losing.
    Another helicopter comes to aid Moloch. It is found that they have found someone running through the woods…it is Deake. They help to fight off King Zombie and the Grakken but now KZ knows where Deake will be.
    The Amy back up feature has the woman Laura as the only survivor of the intelligent zombie. She knows that she doesn’t have a chance against Amy.

Issue thirteen
   Moloch’s mistress, Reyna, forces Wolverine to release Dan and she takes him to her quarters. King Zombie receives a report of the military city from other intelligent zombies, one of who is referred to as VAMP. She specializes in necrophillia (since she’s dead…but that doesn’t stop her sex drive).
    Dan overhears the talk of the mission and realizes that Mike is dead. He is surprised when Reyna comes to him…and forces him to have sex with her.
    Moloch realizes that zombies are making a coordinated attack against the city and mobilizes the forces, unaware of what Reyna is up to. Dan knocks Reyna out and escapes during the commotion of the city under attack.
    Moloch has ordered all of the people in the warehouse to be set free…. to provide a distraction and food for the invading zombies. Joey gets separated from Donna and Percy.
    Amy catches Laura but Laura blows them both up with a grenade. Now, Amy is trapped inside a skull with no means of moving.

Issue fourteen
   The carnage is widespread as the city is under full-scale attack. Joey finally gets his chance to kill zombies and makes the most of it. Dan and he finally hook up. They realize that Donna is missing and they decide to search for her. But because of the over-whelming number of zombies, Dan decides that he will never find her and leaves on a motorcycle with Joey on the back. During the battle, Deake is captured by Reyna….Moloch is injured and after a helicopter crashes, Bowker is left behind.
    The battle is over, the zombies have captured the city. Vamp confronts Bowker who lies trapped under the rubble.

Issue fifteen
   Donna wakes up from a dream of being married to Dan…who turns into a zombie. Her and Percy are captured by a motorcycle gang of humans. Donna is raped but Percy, being an imbecile, is left alone.
    Dan and Joey are shocked when they are invaded by zombies while hiding out. To their surprise, they find out that the zombies aren’t attacking, just walking right past them. They decide to follow the mindless horde.
    In the city, King Zombie and Vamp discover that all of their zombie troops are also leaving…as if following some magical call. They too decide to find out what is going on.
    Dan and Joey discover the source of the zombie herding…a Voodoo Queen has summoned them all and she seemingly can control them all. In the crowd, King Zombie is seen and the plan for the voodoo clan is to utilize King Zombie to try and control all of the zombies and monsters. King Zombie is under her spell and even a suspicious Dan can’t goad him out of it.

Issue sixteen
    Dan, weaponless, still distrusts that KZ is actually under the spell. He yells at Joey to blast King Zombie away. After a number of shots, we realize Joey has missed him. As the Voodoo Queen commands King Zombie to destroy the zombies, she suddenly realizes that he was, indeed, faking it and tears her apart.
    Bowker agrees to help Vamp because he wants revenge on Moloch for leaving him behind. It is discovered that Punk and Eddie are hidden in the truck that Bowker is in.
    Donna is forced to fight for survival in the motorcycle gang and kills the leader’s girlfriend so that she can take her place. Donna in no longer the helpless victim, she realizes that she must do anything she can to survive. The gang may be the only thing to keep her and Percy alive.
    Dan and Joey flee, taking King Zombie’s bike with them. After crashing, they hop on a small boat and the plan is to try to go to Washington, D.C. in a vain hope that maybe, civilization will be there.

Issue Seventeen
    A considerable amount of time has passed since the previous issue. We find that Dan and Joey have found a sizable city and decided to stay. Both of them soon establish themselves sin the city as Dan takes on the role of a car mechanic and Joey becomes a student. This city is trying to reestablish civilization. Jenny and Marla are Joey and Dan’s girlfriends, respectively. The city is attempting to bring a sense of normalcy to the crazed and deadly world.
    In the back up story, a special force zombie is sent on a mission to observe and takes over a host body of a man who is going after his wife, holed up in a grocery store.

Issue eighteen
    King Zombie meets the Demon Lord and we find out that he serves the Lord. KZ is chastised for not capturing Deake fast enough.
    King Zombie captures some bikers and steals the bike. One of the bikers recognizes King Zombie as his previous incarnation…but only the words "you’re Fid---" come out before he is killed.
    The city where Dan and Joey are staying witness a sky opening, unaware that it is bringing recruitment to help King Zombie. Many of the townspeople haven’t’ had conflicts with the zombies and doubt some of the stories that Dan and Joey tell them.
    In the back up, we find the man kills his wife but the force of the zombie enters her anyways…then we find out that she was pregnant and the zombie force has taken over the body of the unborn baby. Shot, the zombie force leaves in time…and now we find out how she picked up the name of Amy, as that was to be the name of the baby.

Issue nineteen
    Dan decides that he and Joey have to leave the city. Conditions are getting worse on the outside and trying to hide within a "normal" city isn’t helping, just delaying the inevitable.
    A new group of humans is introduced. This group is from Michigan. John is the leader and he is joined by a college student, Stacey. Stacey is a woman who realizes that everyone, men and women, must deal with the new world and resign themselves to that fact.
    Wayne and Albert are two men sharing a motorcycle and coming from Buffalo. They are heading to Traverse City because that’s where Albert’s parents are. Wayne is just along for the ride…he is a survivor and intends to teach Albert the ways and means of survival.
    The back up feature introduces the man known only as the Dead-killer. He has immersed himself in this new world and is willing to deal with it. He attacks zombies with only hand weapons to test himself.

Issue twenty
    Joey resists leaving the city but he won’t let Dan leave alone.
    Kirk is a member of a loosely organized group that refuses to take the threat seriously. They hunt down zombies for sport and set them on fire. Kirk and others decide to leave the Appalachians because they know that disaster awaits them in this group.
    Wayne and Albert find themselves forced to watch a family fall to the zombies but realize they would only get themselves killed if they tried to help.
    Stacey assists John in his decisions and the two of them finally fulfill their suppressed desires and get together. Stacey realizes that John still has memories of his dead wife…whom he had to kill after she became a zombie.
    Kirk and his friend are trapped by zombies and Kirk finds himself alone in the woods, surrounded by zombies.
    In the back up feature, the Dead-Killer decides to hunt down King Zombie but KZ sets a trap for him. Dead-Killer barely manages to escape and witnesses up close, the incredible power of the Grakkens.

Issue twenty-one
    After Dan and Joey have left the city, we find out that the city was over-run by the zombies.
    Kirk finds a way of hiding from the zombies as he dons the skin of a zombie and slips between the zombies.
    Wayne provides a service of cleaning out houses of zombies for ammo and food in a small village.
    In the backup, the Dead-Killer lays his own trap for King Zombie but there is just far too many of them. He manages to escape but not before he discovers that he was bitten in the hand, even despite his precautions. Before the "zombie" infection can take hold, he cuts off his own hand to save his life.

Issue twenty-two
    John must kill one of his own men as he was bitten by a zombie.
    Kirk finds himself trapped by zombies again and comes across a pilot flying a small plane and manages to join him in escaping.
    John’s men on a hunting party see some movement and they lay an ambush for the zombies that are coming towards them.
    A flashback on the city where Jenny and Marla deal with the loss of their boyfriends and the threat of the zombies coming.

Issue twenty-three
    In the flashback of the city, it is revealed that King Zombie has tortured some of the people and found about Dan and Joey and that they were there. That puts him in the hunt of them.
    Jenny and Marla are dead.
    Moloch, Reyna, and Deake join up with another para-military organization but Moloch is not in charge…more of a prisoner. The leader of the new group agrees with Reyna’s plan as they get together and Reyna is willing to let Moloch be killed.
    Bowker and the Vamp continue their search for Moloch…Bowker for revenge and the Vamp to get Deake.
    King Zombie has more help delivered to him. It is a creature known as an Oracle who have special sensory abilities to find those attuned to gate openings. The oracle senses one and King Zombie is not happy about where…up north in Michigan.
    Donna continues to survive with the bikers and actively betters herself through training and weight lifting. She will no longer be a victim…of anyone. Percy wants to find Dan and Joey but Donna refuses, after all, they left her behind.
    John’s men, waiting for the figures to approach, point their guns at the target. Suspecting zombies, they are actually drawing a bead on Wayne and Albert.

Issue twenty-four
    Albert and Wayne are lying on the ground. Shots have just rung out. Albert rolls Wayne over to discover a bullet in the head. Wayne was his only hope for survival and now he runs out of sheer terror until he is captured.
    Kirk leaves the airplane for a small city, as he can’t stand being with the pilot anymore. He finds a city that was a battleground and is surprised to hear music. When he goes inside a bar, he runs into an escaped convict, Clarence.
    King Zombie takes his army of zombies on a train to head up north.
    Clarence tells his tale of being in prison when the zombie plague hit. Trapped inside the prison, it was a massacre but he managed to get out. He and Kirk decide to hook up. Clarence wants to find a small group of survivalist show won’t ask questions about his past.
    Albert is brought into the camp where John and Stacey are. They find out that a group of humans have taken over the town of Wolverine and they have to go through and know that the humans will attack them for their supplies, horses, guns…and women. They have to find a way around the town.
    Clarence and Kirk find themselves on the "safe" road, designated by zombies hung upside down on crosses as they continue up north.

Issue twenty-five
    Clarence and Kirk help out a straggler who is part of John’s group and they are brought to John. They decide to join up with John. John doesn’t want them to come along as he feels they are killers but Stacey points out that is what they need…people who aren’t afraid to kill other humans as well as zombies.
    King Zombie arrives near Wolverine and allows his army of zombies to take a "lunch break" at a nursing home. He takes over the town, knowing that a band of people, including the one that the oracles senses is a gate opener must pass through the town.
    The townspeople led by John and Clarence navigate through the river, which allows them to get through Wolverine. But as they come up to the Mackinaw Bridge to get to the Upper Peninsula, they find the way is blocked by 100’s of cars, 1000’s of zombies, and of course, King Zombie at the front.

Issue twenty-six
    The Oracle tells King Zombie that the sense of the gate opener comes form an unborn fetus. King Zombie says the hell with it and decides to wipe them all out…he’ll find another gate opener. He can’t wait for the birth and then for the kid to learn to talk before opening the gates.
    John’s townspeople lead the zombies into Fort Mackinac to slaughter them while Stacey leads the women over the bridge.  Like a cattle slaughter, the zombies are trapped in the fort as the men fire down at them. Stacey handles all of the zombies on the bridge and manages to wipe them out. She then blows up the bridge.
    John and the others barely make it over, before the bridge is blown completely apart. They are safe.

Volume one ends with King Zombie heading back south. John, Stacey, Kirk, Clarence, and Albert in the Upper Peninsula. Donna and Percy still with the motorcycle gang. Dan and Joey on their own, destination and whereabouts unknown.

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